return TRUE;
}
+/**
+ * gdk_region_rect_equal:
+ * @region: a #GdkRegion
+ * @rectangle: a #GdkRectangle
+ *
+ * Finds out if a regions is the same as a rectangle.
+ *
+ * Returns: %TRUE if @region and @rectangle are equal.
+ *
+ * Since: 2.18
+ */
+gboolean
+gdk_region_rect_equal (const GdkRegion *region,
+ const GdkRectangle *rectangle)
+{
+ g_return_val_if_fail (region != NULL, FALSE);
+ g_return_val_if_fail (rectangle != NULL, FALSE);
+
+ if (region->numRects != 1) return FALSE;
+ else if (region->extents.x1 != rectangle->x) return FALSE;
+ else if (region->extents.y1 != rectangle->y) return FALSE;
+ else if (region->extents.x2 != rectangle->x + rectangle->width) return FALSE;
+ else if (region->extents.y2 != rectangle->y + rectangle->height) return FALSE;
+ return TRUE;
+}
+
/**
* gdk_region_point_in:
* @region: a #GdkRegion
gboolean gdk_region_empty (const GdkRegion *region);
gboolean gdk_region_equal (const GdkRegion *region1,
const GdkRegion *region2);
+gboolean gdk_region_rect_equal (const GdkRegion *region1,
+ const GdkRectangle *rectangle);
gboolean gdk_region_point_in (const GdkRegion *region,
int x,
int y);